@Namespace(value="cv::detail") public static class opencv_stitching.NoExposureCompensator extends opencv_stitching.ExposureCompensator
GAIN, GAIN_BLOCKS, NO| Constructor and Description |
|---|
NoExposureCompensator()
Default native constructor.
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NoExposureCompensator(long size)
Native array allocator.
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NoExposureCompensator(org.bytedeco.javacpp.Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
void |
apply(int arg0,
opencv_core.Point arg1,
opencv_core.GpuMat arg2,
opencv_core.GpuMat arg3) |
void |
apply(int arg0,
opencv_core.Point arg1,
opencv_core.Mat arg2,
opencv_core.Mat arg3)
\brief Compensate exposure in the specified image.
|
void |
apply(int arg0,
opencv_core.Point arg1,
opencv_core.UMat arg2,
opencv_core.UMat arg3) |
void |
feed(opencv_core.PointVector arg0,
opencv_core.UMatVector arg1,
opencv_core.UMatBytePairVector arg2)
\overload
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opencv_stitching.NoExposureCompensator |
position(long position) |
createDefault, feedaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic NoExposureCompensator()
public NoExposureCompensator(long size)
Pointer.position(long).public NoExposureCompensator(org.bytedeco.javacpp.Pointer p)
Pointer.Pointer(Pointer).public opencv_stitching.NoExposureCompensator position(long position)
position in class org.bytedeco.javacpp.Pointerpublic void feed(@Const @ByRef
opencv_core.PointVector arg0,
@Const @ByRef
opencv_core.UMatVector arg1,
@Const @ByRef
opencv_core.UMatBytePairVector arg2)
opencv_stitching.ExposureCompensatorfeed in class opencv_stitching.ExposureCompensatorpublic void apply(int arg0,
@ByVal
opencv_core.Point arg1,
@ByVal
opencv_core.Mat arg2,
@ByVal
opencv_core.Mat arg3)
opencv_stitching.ExposureCompensatorapply in class opencv_stitching.ExposureCompensatorarg0 - Image indexarg1 - Image top-left cornerarg2 - Image to processarg3 - Image maskpublic void apply(int arg0,
@ByVal
opencv_core.Point arg1,
@ByVal
opencv_core.UMat arg2,
@ByVal
opencv_core.UMat arg3)
apply in class opencv_stitching.ExposureCompensatorpublic void apply(int arg0,
@ByVal
opencv_core.Point arg1,
@ByVal
opencv_core.GpuMat arg2,
@ByVal
opencv_core.GpuMat arg3)
apply in class opencv_stitching.ExposureCompensatorCopyright © 2018. All rights reserved.