@Namespace(value="cv") public static class opencv_photo.AlignExposures extends opencv_core.Algorithm
| Constructor and Description |
|---|
AlignExposures(org.bytedeco.javacpp.Pointer p)
Pointer cast constructor.
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clear, empty, getDefaultName, position, read, save, save, write, write, writeaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic AlignExposures(org.bytedeco.javacpp.Pointer p)
Pointer.Pointer(Pointer).public void process(@ByVal
opencv_core.MatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.Mat times,
@ByVal
opencv_core.Mat response)
src - vector of input imagesdst - vector of aligned imagestimes - vector of exposure time values for each imageresponse - 256x1 matrix with inverse camera response function for each pixel value, it should
have the same number of channels as images.public void process(@ByVal
opencv_core.UMatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.Mat times,
@ByVal
opencv_core.Mat response)
public void process(@ByVal
opencv_core.GpuMatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.Mat times,
@ByVal
opencv_core.Mat response)
public void process(@ByVal
opencv_core.MatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.UMat times,
@ByVal
opencv_core.UMat response)
public void process(@ByVal
opencv_core.UMatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.UMat times,
@ByVal
opencv_core.UMat response)
public void process(@ByVal
opencv_core.GpuMatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.UMat times,
@ByVal
opencv_core.UMat response)
public void process(@ByVal
opencv_core.MatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.GpuMat times,
@ByVal
opencv_core.GpuMat response)
public void process(@ByVal
opencv_core.UMatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.GpuMat times,
@ByVal
opencv_core.GpuMat response)
public void process(@ByVal
opencv_core.GpuMatVector src,
@ByRef
opencv_core.MatVector dst,
@ByVal
opencv_core.GpuMat times,
@ByVal
opencv_core.GpuMat response)
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