public static class opencv_face.FacemarkAAM.Model
extends org.bytedeco.javacpp.Pointer
| Modifier and Type | Class and Description |
|---|---|
static class |
opencv_face.FacemarkAAM.Model.Texture |
| Constructor and Description |
|---|
Model()
Default native constructor.
|
Model(long size)
Native array allocator.
|
Model(org.bytedeco.javacpp.Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
opencv_face.FacemarkAAM.Model |
position(long position) |
opencv_core.Mat |
Q() |
opencv_face.FacemarkAAM.Model |
Q(opencv_core.Mat Q) |
opencv_core.Mat |
S()
the encoded shapes from training data
|
opencv_face.FacemarkAAM.Model |
S(opencv_core.Mat S) |
opencv_core.Point2fVector |
s0()
the basic shape obtained from training dataset
|
opencv_face.FacemarkAAM.Model |
s0(opencv_core.Point2fVector s0) |
org.bytedeco.javacpp.FloatPointer |
scales()
defines the scales considered to build the model
|
opencv_face.FacemarkAAM.Model |
scales(org.bytedeco.javacpp.FloatPointer scales) |
opencv_face.FacemarkAAM.Model.Texture |
textures()
a container to holds the texture data for each scale of fitting
|
opencv_face.FacemarkAAM.Model |
textures(opencv_face.FacemarkAAM.Model.Texture textures) |
opencv_core.Point3iVector |
triangles()
each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation)
|
opencv_face.FacemarkAAM.Model |
triangles(opencv_core.Point3iVector triangles) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic Model()
public Model(long size)
Pointer.position(long).public Model(org.bytedeco.javacpp.Pointer p)
Pointer.Pointer(Pointer).public opencv_face.FacemarkAAM.Model position(long position)
position in class org.bytedeco.javacpp.Pointer@StdVector public org.bytedeco.javacpp.FloatPointer scales()
public opencv_face.FacemarkAAM.Model scales(org.bytedeco.javacpp.FloatPointer scales)
@ByRef @Cast(value="std::vector<cv::Vec3i>*") public opencv_core.Point3iVector triangles()
public opencv_face.FacemarkAAM.Model triangles(opencv_core.Point3iVector triangles)
@StdVector public opencv_face.FacemarkAAM.Model.Texture textures()
public opencv_face.FacemarkAAM.Model textures(opencv_face.FacemarkAAM.Model.Texture textures)
@ByRef public opencv_core.Point2fVector s0()
public opencv_face.FacemarkAAM.Model s0(opencv_core.Point2fVector s0)
@ByRef public opencv_core.Mat S()
public opencv_face.FacemarkAAM.Model S(opencv_core.Mat S)
@ByRef public opencv_core.Mat Q()
public opencv_face.FacemarkAAM.Model Q(opencv_core.Mat Q)
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